What does it mean to create virtual worlds from Colombia? In this talk, held as part of the Bogotá Audiovisual Market – BAM, Natalia Álvarez, Studio Manager at PikPok, and Jairo Nieto, co-founder and creative director at Bacon Games, discuss the creative, technical, and symbolic processes behind two of the world’s most popular video games, developed in part from our country.
The conversation explores the potential of the local industry, the role of Colombian teams in global productions, and the impact of the incentives established under Law 1556 on the sector’s growth. Moderated by Pablo Figueroa, Associate Professor in the Department of Systems Engineering at Universidad de los Andes, this Experiencias que Forman session—held as part of #BAM16—dives into the opportunities Colombia has to design, produce, and launch interactive experiences with international reach.